
Pinball Quest is a pinball game for the Nintendo Entertainment System. It has a number of conventional themed tables, but the main feature of the game is RPG Mode. The pinball is a character advancing through pinball fields with courtyard and castle setti (more...)

Published by: Bullet-Proof Software, 1990 | Developed by: Lucasfilm Games
Genre: Puzzle | Licensed | AKA: Pipe Mania
Genre: Puzzle | Licensed | AKA: Pipe Mania
Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, or "flooz" (the 1991 Windows version's help files refers to it as goo), which begins flowing a (more...)

This game was highly impressive for its time. It allowed players to choose from ten real teams from various cities, and each team featured all the actual players that were currently playing for them. The game used an isometric view, presenting the game at (more...)

When the contract licensing the use of Mike Tyson's name in the console version expired, Nintendo removed Mike Tyson from the game re-releasing it as Punch-Out!! Otherwise, this release is exactly the same as the original release "Mike Tyson' (more...)

Crime. The stench is everywhere. But now Jigsaw and his band of drug lords will be taught a lesson in justice punisher style! Theres nowhere for them to hide. Packing my M60 machine gun, nitrocharged grenades and heat seeking rockets, I will hunt them dow (more...)

Count Gruemon, a notorious swine, hated mice with a passion. One day, he discovered a mouse in his castle. Frustrated and irate, Count Gruemon ordered Puss 'N Boots (Pero) to find and destroy the mouse. However, Pero was a kind-hearted cat and had bec (more...)

The object of Puzzle is to reassemble a picture which has been scrambled. The picture is broken into a number of pieces with one or more open spaces. Slide the pieces into the open spaces to rearrange them back into the proper order. If you're stuck, (more...)

The challenge in each level of Puzznic is to maneuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it (more...)